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ADOBE Audition - User Manual - BANDOL T2 36 m2 in Villa PRIVATE POOL GARDEN

ADOBE Audition - User Manual - BANDOL T2 36 m2 in Villa PRIVATE POOL GARDEN

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Adobe Audition provides several ways to zoom. You can either click buttons in the Zoom panel, or drag scroll bars and rulers. Click buttons in Zoom panel B. Drag scroll bars C. Right-click and drag rulers.

When the pointer becomes a magnifying glass with arrows , drag left or right, or up or down. The magnifying glass icon appears, creating a selection that shows you the range that will fill the Main panel. The magnifying glass icon appears, creating a selection of the range that will fill the Main panel. To zoom with the mouse wheel, place the pointer over the appropriate scroll bar or ruler, and roll the wheel.

In Edit View, this zoom method also works when the pointer is over the waveform. You can set the percentage of this zoom on the General tab of the Preferences dialog box.

At higher zoom levels, you may need to scroll to see different audio content in the Main panel. To change the placement of a horizontal scroll bar, right-click it, and choose Above Display or Below Display. This sets the position of the scroll bar for only the current view Edit View or Multitrack View. Horizontal scroll bar B. Vertical scroll bar Multitrack View only C. Vertical ruler Edit View only D. Horizontal ruler.

To scroll through tracks with the mouse wheel, place the pointer over the track display, and roll the wheel. The panel displays this information in the current time format, such as Decimal or Bars And Beats. Adobe video and audio applications provide a consistent, customizable workspace. Although each application has its own set of panels such as Tools, Properties, Timeline, and so on , you move and group panels in the same way across products. The main window of a program is the application window.

Panels are organized in this window in an arrangement called a workspace. The default workspace contains groups of panels as well as panels that stand alone. You customize a workspace by arranging panels in the layout that best suits your working style. You can create and save several custom workspaces for different tasks—for example, one for editing and one for previewing.

You can drag panels to new locations, move panels into or out of a group, place panels alongside each other, and undock a panel so that it floats in a new window above the application window. As you rearrange panels, the other panels resize automatically to fit the window. You can use floating windows to create a workspace more like those in previous versions of Adobe applications, or to place panels on multiple monitors. Application window B. Grouped panels C.

Individual panel. For a video about the Adobe workspace, see www. You can dock panels together, move panels into or out of a group, and undock a panel so that it floats in a new window above the application window.

As you drag a panel, drop zones —areas onto which you can move the panel— become highlighted. The drop zone you choose determines where the panel is inserted, and whether it docks or groups with other panels.

Docking zones exist along the edges of a panel, group, or window. Docking a panel places it adjacent to the existing group, resizing all groups to accommodate the new panel. Grouping zones exist in the middle of a panel or group, and along the tab area of panels. Grouping a panel stacks it with other panels.

When you undock a panel in a floating window, you can add panels to the window or otherwise modify it, as you do the application window.

You can use floating windows to make use of a secondary monitor, or to create a workspace like those in earlier versions of Adobe applications. Undock Frame undocks the panel group. When you release the mouse button, the panel or group appears in a new floating window. If the application window is maximized, drag the panel to the Windows task bar.

When you position the pointer over dividers between panel groups, resize icons appear. When you drag these icons, all groups that share the divider are resized. For example, suppose your workspace contains three panel groups stacked vertically.

Do not press Shift. Press the tilde key again to return the panel to its original size. The pointer becomes a double-arrow. The pointer becomes a four-way arrow. Original group with resize icon B. Resized groups. Even if a panel is open, it may be out of sight, beneath other panels. Choosing a panel from the Window menu opens it and brings it to the front. When you close a panel group in the application window, the other groups resize to make use of the newly available space.

When you close a floating window, the panels within it close, too. To increase the available screen space, use multiple monitors. When you work with multiple monitors, the application window appears on the main monitor, and you place floating windows on the second monitor.

Monitor configurations are stored in the workspace. The toolbar provides quick access to tools, the Workspace menu, and buttons that toggle between Edit, Multitrack, and CD View. Some tools are unique to each view. Likewise, some Edit View tools are available only in spectral displays. By default, the toolbar is docked immediately below the menu bar. However, you can undock the toolbar, converting it to the Tools panel, which you can manipulate like any other panel.

A check mark by the Tools command indicates that it is shown. Multitrack View toolbar. The shortcut bar displays buttons that provide quick access to commonly used functions. The shortcut bar appears in the upper part of the application window, below the menu bar and the default location of the toolbar. To identify a button, place the pointer over the button until a tool tip appears. The status bar runs across the bottom of the Adobe Audition work area. You can show or hide the status bar and select which types of information appear there.

Data Under Cursor B. Sample Format C. File Size D. File Size Time E. Free Space F. Free Space Time G. Keyboard Modifiers H. Display Mode.

A check mark indicates that the status bar is visible. Data Under Cursor Shows information such as channel for stereo files , amplitude measured in decibels , and time hours:minutes:seconds:hundredths of seconds from the beginning of the audio file. This data changes dynamically when you move the pointer.

For example, if you see R: — Sample Format Displays sample information about the currently opened waveform Edit View or session file Multitrack View. For example, a 44, kHz bit stereo file is displayed as — bit — stereo. File Size Represents how large the active audio file is, measured in kilobytes. If you see K in the status bar, then the current waveform or session is kilobytes KB in size. File Size time Shows you the length measured in time of the current waveform or session.

For example, means the waveform or session is 1. CD or 80 min. Free Space time In Edit View and Multitrack View, displays the time remaining for recording, based upon the currently selected sample rate. This value is shown as minutes, seconds, and thousandths of seconds. For example, if Adobe Audition is set to record 8-bit mono audio at 11, kHz, the time remaining might read Change the recording options to bit stereo at 44, kHz, and the time remaining becomes For example, To return to the original setting, click Reset UI.

Each Adobe video and audio application includes several predefined workspaces that optimize the layout of panels for specific tasks. These workspaces optimize the arrangement of panels for specific tasks. You can customize any predefined workspace. Maximum Session Dual Monitor Arranges the Multitrack View work area for a two-monitor setup, displaying the Main panel and application window on one monitor and other panels on the second monitor, providing maximum view of the Main panel display.

Maximum Waveform Editing Dual Monitor Arranges the Edit View work area for a two-monitor setup, displaying the Main panel and application window on one monitor and other panels on the second monitor, providing maximum view of the Main panel display.

As you customize a workspace, the application tracks your changes, storing the most recent layout. To store a specific layout more permanently, save a custom workspace. Saved custom workspaces appear in the Workspace menu, where you can return to and reset them.

Type a name for the workspace, and click OK. Note: If a project saved with a custom workspace is opened on another system, the application looks for a workspace with a matching name.

Note: You cannot delete the currently active workspace. You can use a wide range of hardware inputs and outputs with Adobe Audition. Sound card inputs let you bring in audio from sources such as microphones, tape decks, and digital effects units. Sound card outputs let you monitor audio through sources such as speakers and headphones. Sound card inputs connect to sources such as microphones and tape decks. Sound card outputs connect to speakers and headphones. Some cards support both types of drivers.

ASIO drivers are preferable because they provide better performance and lower latency. You can also monitor audio as you record it and instantly hear volume, pan, and effects changes during playback. The main advantage of DirectSound is that you can access one card from multiple applications simultaneously. In a multitrack session, you can override the defaults for a particular track. The options available will be different than those described below. For more information, consult the documentation for the sound card.

When a port is deselected, it is not available as a port option in the Audio Hardware Setup dialog box. If you hear skips or dropouts in playback, you can adjust buffer size: Double-click the Buffer Size numerical entry for an input or output device, and type a new value.

Port Order If the selected device includes more than one port, click the Move Up or Move Down button to change the order of the ports for that device. Full Duplex Select this to enable Adobe Audition to record an audio track while another one plays back, if the sound card is capable of doing so. Start Input First This determines the order in which Adobe Audition starts the sound card playback in and record out ports in a multitrack environment.

Musical Instrument Digital Interface MIDI is a standard for communicating performance information from one piece of software or hardware to another. To close the Preferences dialog box without changing any options, click Cancel. When you click OK, most changes take effect immediately.

If a change requires you to quit and restart Adobe Audition, you are prompted to do so. For example, you need to quit and restart Adobe Audition when you set up a different temporary folder. In the Preferences dialog box, click the General tab to access the following options:. Force Spacebar To Always Trigger Play Plays a file when the spacebar is pressed, regardless of which dockable window has focus.

Auto-scrolling takes effect only when you zoom in on a portion of a waveform and play past the viewed portion. To extend a selection, Shift-left-click. To see the pop-up menu, Ctrl-right-click.

Mouse Wheel Zoom Factor Determines zoom behavior when you turn the mouse wheel on Intellipoint-compatible pointing devices. Edit View Selections Determines the amount of waveform data that is automatically selected if nothing is already highlighted when you apply an effect. Double-clicking always selects the current view. Triple-clicking always selects the entire waveform. Automatically selects the inserted audio after a paste operation. Deselect this option to of the inserted audio instead.

Deselect this option to quickly append multiple segments of pasted audio. To enable the non-default curve, hold down Ctrl when dragging on-clip fade icons in the Main panel. In the Preferences dialog box, click the System tab to configure how Adobe Audition interacts with your system:.

Cache Size Determines the amount of memory that Adobe Audition reserves for processing data. Recommended cache sizes range from 8 to 32 MB 32 MB is the default. Because undo requires extra disk space for temporary files and extra processing time, you may want to turn this feature off. Lower this number to free up more memory but lose more actions. Temporary Folders Lets you change the location of folders for temporary files, which Adobe Audition creates when you edit audio.

All temporary files begin with AUD and have a. Adobe Audition normally deletes temporary files when it exits. For the options below, click the Browse button to navigate to a new folder location. Ideally, it should be on your fastest hard drive. For best results, specify a different physical hard drive than the primary temp folder. Auto-Save For Recovery Backs up files more frequently than needed for basic crash recovery. In Adobe Audition, basic crash recovery is on at all times. This option expands that feature, saving backups more frequently.

Because this preference can affect performance, select it only if you experience frequent power failures or system crashes. In general, leave this option selected. Usually, after you finish with an Adobe Audition session, these clipboard files are no longer needed and just take up space. Force Complete Flush Before Saving Disables the quick save feature, which lets Adobe Audition quickly save files that contain only minor modifications.

If you select this option, Adobe Audition saves an internal backup copy of entire files, considerably increasing the save time for large files. Select this option only if you have trouble saving back to the same filename or you have a problem with the Adobe Audition quick save feature. To delete invalid characters without replacing them, leave this box blank. Specify a different option only if you commonly open WAV files in a more unusual format.

If you typically open files in one format, this option helps you narrow the displayed list of files. You can override the default format in the Open dialog box. If you typically save files in one format, this option makes the saving process more efficient. You can override the default format in the Save As dialog box.

In the Preferences dialog box, click the Colors tab to change the Adobe Audition color scheme:. Waveform Lists all elements to which you can assign custom colors.

To change the color of an element, select it from the list and click the Change Color button below the Example display.

To choose one, select it from the pop-up menu. Save As Saves the currently selected color scheme as a preset.

Delete Deletes the currently selected color scheme preset. Example Displays the currently selected color scheme preset or customized color scheme. Change Color Opens the Color Picker, in which you can select a new color for the element selected under Waveform.

The current color is shown in the color swatch to the left of the Change Color button. Selection Lets you adjust the appearance of a selected range. Preview your changes in the Example area. Deselect this option if you want to set transparency for selected ranges instead of reversing the colors. This option is not available when Invert is selected. UI Brightness Drag the slider, click the arrows at either end of the brightness scale, or type in a percentage to change the overall brightness of the work area.

Tint Colors all panels and dialog boxes with a tint you specify. In the Preferences dialog box, click the Display tab to adjust the Spectral and Waveform Display modes:. Windowing Function Determines which method Adobe Audition uses to segment the spectral data before displaying it. Blackmann or Blackmann-Harris are usually good choices. Resolution Specifies the number of vertical bands used in drawing frequencies.

The larger this number, the longer it takes for Adobe Audition to render the spectral display. Performance varies according to the speed of your computer.

This makes the display more accurate along the timeline left and right , but less accurate along the frequency scale up and down. Marker and range entries listed in the Marker List appear in the waveform as vertical dotted lines overlaying the audio, connecting the arrows from the top to the bottom of the display.

Show Grid Lines Displays grid lines in the waveform display. The grid lines mark off time on the horizontal x-axis and amplitude on the vertical y-axis. Show Center Lines Displays center lines in the waveform display. Show Boundary Lines Displays boundary lines in the waveform display. The value in the Display Lines At option specifies the amplitude at which the boundary lines appear. Peak Files Specifies options for peak.

Peak files make file opening almost instantaneous by greatly reducing the time it takes to draw the waveform especially with larger files.

Larger values reduce the RAM requirement for large files at the expense of slightly slower drawing at some zoom levels. You can safely delete peak files or deselect this option; however, without peak cache files, larger audio files reopen more slowly. In the Preferences dialog box, click the Data tab to control how Adobe Audition handles audio data:. All subsequent operations occur in the bit realm. Interpret Bit PCM. Adobe Audition does most processing using arithmetic greater than bit, with the results converted back to bit when complete.

During this conversion, dithering provides a higher dynamic range and cleaner results, with fewer distortions and negative artifacts. With this option enabled, you can approximate bit performance with bit data, because dithering increases dynamic range by about 10 dB.

If this option is disabled, audio data is truncated to bit during reconversion, and more subtle information is lost. The drawback of dithering is that each operation adds a small amount of noise at the quietest volume levels.

Use Symmetric Dithering Enables symmetric dithering. If it is not selected, a DC offset of one-half sample is added each time data is dithered. Symmetric dithering has just as many samples added above zero as below zero. By contrast, nonsymmetric dithering just toggles between 0 and 1. Sometimes in a final dither, this may be desired to reduce the bit range of the dither. However, both methods produce identical audible results in every respect.

Smooth Delete And Cut Boundaries Over Smooths cut and delete operations at the splicing point, preventing audible clicks at these locations. To reproduce a given frequency, the sample rate must be at least twice that frequency. See Nyquist frequency on page For example, CDs have a sample rate of 44, samples per second, so they can reproduce frequencies up to 22, Hz, which is beyond the limit of human hearing, 20, Hz. Here are the most common sample rates for digital audio:. When a sound wave is sampled, each sample is assigned the amplitude value closest to the original wave s amplitude.

Higher bit depth provides more possible amplitude values, producing greater dynamic range, a lower noise floor, and higher fidelity: Bit depth Quality level Amplitude values Dynamic range 8-bit Telephony db bit CD 65, db bit DVD 16,, db bit Best 4,,, db db db 96 db 48 db 0 db 8-bit bit bit bit Higher bit depths provide greater dynamic range.

Audio file contents and size An audio file on your hard drive, such as a WAV file, consists of a small header indicating sample rate and bit depth, and then a long series of numbers, one for each sample. These files can be very large. For example, at 44, samples per second and 16 bits per sample, a file requires 86 KB per second about 5 MB per minute. That figure doubles to 10 MB per minute for a stereo CD, which has two channels.

Through Line In or Microphone In ports, the sound card receives analog audio and digitally samples it at the specified rate. Adobe Audition stores each sample in sequence until you stop recording. When you play a file in Adobe Audition, the process happens in reverse.

Adobe Audition sends a series of digital samples to the sound card. The card reconstructs the original waveform and sends it as an analog signal through Line Out ports to your speakers. To summarize, the process of digitizing audio starts with a pressure wave in the air. A microphone converts this pressure wave into voltage changes. A sound card converts these voltage changes into digital samples. After analog sound becomes digital audio, Adobe Audition can record, edit, process, and mix it the possibilities are limited only by your imagination.

In Multitrack View, you layer multiple audio files, mixing them together to create sophisticated musical compositions and video soundtracks. With the integrated environment of Adobe Audition, you can move seamlessly between these views, simultaneously editing and mixing files to create polished, professional audio. This integrated environment extends to Adobe video applications, where you can easily incorporate Adobe Audition into comprehensive video-editing workflows.

Edit audio 3. Apply effects 4. Save changes In Edit View, you edit, restore, and enhance individual audio files, such as voiceovers, old vinyl recordings, and more. Any saved changes are permanent, making Edit View a great choice for mastering and finalizing files. See Editing audio files on page Open or create a file Open an existing audio file that you want to modify. Alternatively, create a blank file that you ll record or paste audio into. See Opening audio files in Edit View on page To create a sonic collage, combine pasted audio from multiple files.

Then, select noise or other audio you want to process with effects. See Selecting audio on page In the rack, you can edit and reorder effects until you achieve the perfect results. See Applying effects in Edit View on page See Saving and exporting files on page and Building audio CDs. Saving a file to disk Multitrack workflow Open session 2. Insert or record files 3.

Arrange clips 4. Apply effects 5. Mix tracks 6. Export In Multitrack View, you layer multiple audio files to create stereo or surround-sound mixes. The edits and effects you apply aren t permanent; if a mix doesn t sound good next week, or even next year, simply change mix settings. See About multitrack sessions on page When you create a new session, you specify the sample rate for audio clips the session will contain.

See Opening and adding to sessions in Multitrack View on page To build a particularly flexible session, insert audio loops you can choose from over on the Adobe Audition Loopology DVD. See Insert an audio file into a session on page 47 and Record audio clips in Multitrack View on page Inserting from the Files panel.

In Multitrack View, edits are impermanent for maximum flexibility. But if you want to permanently edit a clip, simply double-click it to enter Edit View. See Arranging clips on page and Editing clips on page Arranging and editing clips in the Main panel Apply effects Apply effects in the Effects Rack, where you can edit, group, and reorder effects on each track. At any future time, you can update or remove effects to address the needs of different audio projects.

See Applying effects in Multitrack View on page Applying effects in the Effects Rack. As you build more complex mixes, combine related tracks in buses, and use sends to output individual tracks to multiple destinations. Then automate effect and mix settings over time, creating a dynamic, evolving mix that highlights different musical passages. See Track routing and EQ controls on page and Automating track settings on page Routing and mixing tracks in the Mixer Export Export your finished mix to a file, which you can automatically insert in Edit View for mastering or CD View for archiving and distributing.

See Export a session to an audio file on page and Building audio CDs. However, all three views have similar basic components, such as view buttons, the Main panel, and the status bar. View buttons B. Menu bar C. Toolbar D. Shortcut bar E. Main panel F. Various other panels G. Status bar G. To edit individual files, use Edit View. Edit View and Multitrack View use different editing methods, and each has unique advantages. Edit View uses a destructive method, which changes audio data, permanently altering saved files.

Such permanent changes are preferable when converting sample rate and bit depth, mastering, or batch processing. Multitrack View uses a nondestructive method, which is impermanent and instantaneous, requiring more processing power, but increasing flexibility. This flexibility is preferable when gradually building and reevaluating a multilayered musical composition or video soundtrack.

You can combine destructive and nondestructive editing to suit the needs of a project. If a multitrack clip requires destructive editing, for example, simply double-click it to enter Edit View. Likewise, if an edited waveform contains recent changes that you dislike, use the Undo command to revert to previous states destructive edits aren t applied until you save a file. For more information about Edit View, see Editing audio files on page 65; for more information about Multitrack View, see Mixing multitrack sessions.

In Multitrack View, double-click an audio clip to open it in Edit View. Alternatively, double-click a file in the Files panel.

Or, select an audio clip in either the Files panel or the Main panel, and then click the Edit File button in the Files panel. Comparing Edit View and Multitrack View on page 20 Keys for opening views on page Zooming audio Zooming adjusts the view of the timeline display in the Main panel.

The ideal zoom level depends on your current task. For example, you can zoom in to see details in an audio file or multitrack session, or you can zoom out to get an overview. YoucaneitherclickbuttonsintheZoompanel,ordragscrollbars and rulers. Click buttons in Zoom panel B. Drag scroll bars C. Click the Zoom In Horizontally button to zoom in on the center of the visible waveform or session. Click the Zoom To Selection button to zoom in on the currently selected range. Click the Zoom Out Horizontally button to zoom out from the center of the visible waveform or session.

Zoom with a scroll bar or ruler In the Main panel, do any of the following Move the pointer to either edge of a horizontal or vertical scroll bar. When the pointer becomes a magnifying glass with arrows, drag left or right, or up or down.

Right-click and drag in the horizontal ruler to zoom into a specific time range. The magnifying glass icon appears, creating a selection that shows you the range that will fill the Main panel. Edit View only Right-click and drag in the vertical ruler to zoom into a specific amplitude range. The magnifying glass icon appears, creating a selection of the range that will fill the Main panel.

To zoom with the mouse wheel, place the pointer over the appropriate scroll bar or ruler, and roll the wheel. In Edit View, this zoom method also works when the pointer is over the waveform. You can set the percentage of this zoom on the General tab of the Preferences dialog box.

See General preferences on page Navigate with a scroll bar or ruler At higher zoom levels, you may need to scroll to see different audio content in the Main panel. This sets the position of the scroll bar for only the current view Edit View or Multitrack View. Horizontal scroll bar B. Vertical scroll bar Multitrack View only C. Vertical ruler Edit View only D. Horizontal ruler To scroll through time, drag the horizontal scroll bar, or drag left or right in the horizontal ruler.

To scroll through audio amplitudes in Edit View, drag up or down in the vertical ruler. To scroll through tracks in Multitrack View, drag the vertical scroll bar. To scroll through tracks with the mouse wheel, place the pointer over the track display, and roll the wheel. The panel displays this information in the current time format, such as Decimal or Bars And Beats. See To change the time display format on page Monitoring time during recording and playback on page 54 Dock, group, or float panels on page Although each application has its own set of panels such as Tools, Properties, Timeline, and so on , you move and group panels in the same way across products.

The main window of a program is the application window. Panels are organized in this window in an arrangement called a workspace.

The default workspace contains groups of panels as well as panels that stand alone. You customize a workspace by arranging panels in the layout that best suits your working style. You can create and save several custom workspaces for different tasks for example, one for editing and one for previewing.

You can drag panels to new locations, move panels into or out of a group, place panels alongside each other, and undock a panel so that it floats in a new window above the application window. As you rearrange panels, the other panels resize automatically to fit the window. YoucanusefloatingwindowstocreateaworkspacemorelikethoseinpreviousversionsofAdobeapplications,orto place panels on multiple monitors.

B C A Example workspace A. Application window B. Grouped panels C. Individual panel For a video about the Adobe workspace, see Dock, group, or float panels You can dock panels together, move panels into or out of a group, and undock a panel so that it floats in a new window above the application window.

As you drag a panel, drop zones areas onto which you can move the panel become highlighted. The drop zone you choose determines where the panel is inserted, and whether it docks or groups with other panels. Docking a panel places it adjacent to the existing group, resizing all groups to accommodate the new panel. Groupingapanelstacksit with other panels.

A B C Dragging panel A onto grouping zone B to group it with existing panels C Dock or group panels 1 If the panel you want to dock or group is not visible, choose it from the Window menu.

Drag group gripper to move entire group The application docks or groups the panel, according to the type of drop zone. Undock a panel in a floating window When you undock a panel in a floating window, you can add panels to the window or otherwise modify it, as you do the application window.

You can use floating windows to make use of a secondary monitor, or to create a workspace like those in earlier versions of Adobe applications. Select the panel you want to undock if it s not visible, choose it from the Window menu , and then do one of the following: Choose Undock Panel or Undock Frame from the panel menu. Undock Frame undocks the panel group. When you release the mouse button, the panel or group appears in a new floating window. Drag the panel or group outside the application window.

If the application window is maximized, drag the panel to the Windows task bar. Resize panel groups When you position the pointer over dividers between panel groups, resize icons appear.

When you drag these icons, all groups that share the divider are resized. For example, suppose your workspace contains three panel groups stacked vertically. If you drag the divider between the bottom two groups, they are resized, but the topmost group doesn t change. Do not press Shift. Press the tilde key again to return the panel to its original size.

The pointer becomes a double-arrow. To resize in both directions at once, position the pointer at the intersection between three or more panel groups. The pointer becomes a four-way arrow. A B Dragging divider between panel groups to resize them horizontally A.

Original group with resize icon B. Resized groups Open and close panels and windows Even if a panel is open, it may be out of sight, beneath other panels.

Choosing a panel from the Window menu opens it and brings it to the front. Whenyoucloseapanelgroupintheapplicationwindow,theothergroupsresizetomakeuseofthenewlyavailable space. When you close a floating window, the panels within it close, too. To open or close a panel, choose the panel from the Window menu. To close a panel or window, click its Close button. Working with multiple monitors To increase the available screen space, use multiple monitors. When you work with multiple monitors, the application window appears on the main monitor, and you place floating windows on the second monitor.

Monitor configurations are stored in the workspace. Dock, group, or float panels on page Some tools are unique to each view.

Likewise, some Edit View tools are available only in spectral displays. However,youcanundockthetoolbar,converting it to the Tools panel, which you can manipulate like any other panel. A check mark by the Tools command indicates that it is shown. People also downloaded these PDFs. People also downloaded these free PDFs. Application Reference by Trey Owens.

Download Download PDF. Translate PDF. Open Adobe Audition 2. Select Edit View. Hit the Record Button red circle button in the lower left 4.

Select , 16 bit, Stereo. The level meter on the screen should be in the orange. Hit the delete button to delete the test.

Hit record and read your script. If you like the take, save it. Click Save. Back in the computer lab, copy the mp3 file s you created into your folder on the lab computer. Importing Music into a Project 1. To import production music click on My Network Places. Click on View Workgroup computers in the left hand column under Network Tasks 3.

Click on AudioProd. Select the file you want and right click. Select copy. Right click and select paste. Now go into Audition and make sure the file tab is selected. Click on the Import file icon Navigate to your folder, select the file you copied and click open. Click on the audio file that now appears on your list.

This opens the waveform in the right window Make sure Edit View is Selected. This process should be repeated to load all the files you will need for your edit into the file window including your voice that was recorded in the studio.

To preview your audio file you can hit the spacebar to stop and start playback or you can hit the play button on the bottom left controls. You can also zoom in to make cleaner edits using the zoom buttons.

   

 

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This will highlight the whole waveform. Click on the Effects tab. Double-click on Normalize. The waveform should now fatter which means louder. Once you have done your simple editing, now it is time to mix them together. Make sure file tab is clicked and Click on Multi-track View. Click and drag each file into its own track. Now save the session the overall work you have done.

And give the file a name for the project itself and Click Save. Make sure you save often. Moving an Audio Track: Put the cursor on the track, when you see this symbol you can click and move the track to any position. Modifying a Track in Multi-track View: There are three major modification you will need to do to a track; length, volume and fading. Changing the track length: Click on a track to select it. Changing the track volume: Each track has a control area. There is a number readout.

Click and hold on that number. Moving the cursor left will decrease the volume while moving right will increase the volume. To fade in, place the cursor about 1 second into the waveform and click. A box will appear on the top line. At the beginning of the track there is a similar box. Click and drag it down to the bottom of the waveform. Exporting and Finishing an Audio Project 1. Save the session one more time. Now import this file back into your session and double click on the file so the waveform shows up in the edit view.

Double Click on the waveform to highlight it and now repeat the steps to normalize the audio. Compressing the Audio to a Certain Length: This can be useful when you are trying to make something to exact time for example: a 30 second radio spot that your recording is 31 8. Double click and highlight the whole waveform.

Make sure that Time Stretch is selected under Stretching Mode. Highlight the number in the Length box and change it to your desired length. Click Ok. To see the pop-up menu, Ctrl-right-click. Mouse Wheel Zoom Factor Determines zoom behavior when you turn the mouse wheel on Intellipoint-compatible pointing devices.

Edit View Selections Determines the amount of waveform data that is automatically selected if nothing is already highlighted when you apply an effect. Double-clicking always selects the current view. Triple-clicking always selects the entire waveform. Automatically selects the inserted audio after a paste operation. Deselect this option to of the inserted audio instead. Deselect this option to quickly append multiple segments of pasted audio.

To enable the non-default curve, hold down Ctrl when dragging on-clip fade icons in the Main panel. In the Preferences dialog box, click the System tab to configure how Adobe Audition interacts with your system:. Cache Size Determines the amount of memory that Adobe Audition reserves for processing data. Recommended cache sizes range from 8 to 32 MB 32 MB is the default. Because undo requires extra disk space for temporary files and extra processing time, you may want to turn this feature off.

Lower this number to free up more memory but lose more actions. Temporary Folders Lets you change the location of folders for temporary files, which Adobe Audition creates when you edit audio. All temporary files begin with AUD and have a. Adobe Audition normally deletes temporary files when it exits. For the options below, click the Browse button to navigate to a new folder location. Ideally, it should be on your fastest hard drive.

For best results, specify a different physical hard drive than the primary temp folder. Auto-Save For Recovery Backs up files more frequently than needed for basic crash recovery. In Adobe Audition, basic crash recovery is on at all times. This option expands that feature, saving backups more frequently. Because this preference can affect performance, select it only if you experience frequent power failures or system crashes. In general, leave this option selected. Usually, after you finish with an Adobe Audition session, these clipboard files are no longer needed and just take up space.

Force Complete Flush Before Saving Disables the quick save feature, which lets Adobe Audition quickly save files that contain only minor modifications. If you select this option, Adobe Audition saves an internal backup copy of entire files, considerably increasing the save time for large files.

Select this option only if you have trouble saving back to the same filename or you have a problem with the Adobe Audition quick save feature. To delete invalid characters without replacing them, leave this box blank. Specify a different option only if you commonly open WAV files in a more unusual format.

If you typically open files in one format, this option helps you narrow the displayed list of files. You can override the default format in the Open dialog box.

If you typically save files in one format, this option makes the saving process more efficient. You can override the default format in the Save As dialog box. In the Preferences dialog box, click the Colors tab to change the Adobe Audition color scheme:. Waveform Lists all elements to which you can assign custom colors. To change the color of an element, select it from the list and click the Change Color button below the Example display.

To choose one, select it from the pop-up menu. Save As Saves the currently selected color scheme as a preset. Delete Deletes the currently selected color scheme preset. Example Displays the currently selected color scheme preset or customized color scheme. Change Color Opens the Color Picker, in which you can select a new color for the element selected under Waveform. The current color is shown in the color swatch to the left of the Change Color button.

Selection Lets you adjust the appearance of a selected range. Preview your changes in the Example area. Deselect this option if you want to set transparency for selected ranges instead of reversing the colors. This option is not available when Invert is selected. UI Brightness Drag the slider, click the arrows at either end of the brightness scale, or type in a percentage to change the overall brightness of the work area. Tint Colors all panels and dialog boxes with a tint you specify.

In the Preferences dialog box, click the Display tab to adjust the Spectral and Waveform Display modes:. Windowing Function Determines which method Adobe Audition uses to segment the spectral data before displaying it.

Blackmann or Blackmann-Harris are usually good choices. Resolution Specifies the number of vertical bands used in drawing frequencies. The larger this number, the longer it takes for Adobe Audition to render the spectral display. Performance varies according to the speed of your computer. This makes the display more accurate along the timeline left and right , but less accurate along the frequency scale up and down.

Marker and range entries listed in the Marker List appear in the waveform as vertical dotted lines overlaying the audio, connecting the arrows from the top to the bottom of the display. Show Grid Lines Displays grid lines in the waveform display.

The grid lines mark off time on the horizontal x-axis and amplitude on the vertical y-axis. Show Center Lines Displays center lines in the waveform display. Show Boundary Lines Displays boundary lines in the waveform display. The value in the Display Lines At option specifies the amplitude at which the boundary lines appear.

Peak Files Specifies options for peak. Peak files make file opening almost instantaneous by greatly reducing the time it takes to draw the waveform especially with larger files. Larger values reduce the RAM requirement for large files at the expense of slightly slower drawing at some zoom levels. You can safely delete peak files or deselect this option; however, without peak cache files, larger audio files reopen more slowly.

In the Preferences dialog box, click the Data tab to control how Adobe Audition handles audio data:. All subsequent operations occur in the bit realm. Interpret Bit PCM. Adobe Audition does most processing using arithmetic greater than bit, with the results converted back to bit when complete.

During this conversion, dithering provides a higher dynamic range and cleaner results, with fewer distortions and negative artifacts. With this option enabled, you can approximate bit performance with bit data, because dithering increases dynamic range by about 10 dB. If this option is disabled, audio data is truncated to bit during reconversion, and more subtle information is lost.

The drawback of dithering is that each operation adds a small amount of noise at the quietest volume levels. Use Symmetric Dithering Enables symmetric dithering. If it is not selected, a DC offset of one-half sample is added each time data is dithered.

Symmetric dithering has just as many samples added above zero as below zero. By contrast, nonsymmetric dithering just toggles between 0 and 1. Sometimes in a final dither, this may be desired to reduce the bit range of the dither. However, both methods produce identical audible results in every respect.

Smooth Delete And Cut Boundaries Over Smooths cut and delete operations at the splicing point, preventing audible clicks at these locations. Applies only the boundaries over the number of milliseconds specified in the edit box. Smooth All Edit Boundaries By Crossfading Automatically applies a crossfade to the starting and ending boundaries of the selection.

This option smooths any abrupt transitions at these end points, thus preventing audible clicks when. You can enter a value in milliseconds in the crossfade time box to specify the crossfade duration. Auto-Convert Settings For Paste When pasting different sample formats, Adobe Audition uses these settings when auto-converting the clipboard to the current sample format. Higher values retain more high frequencies while still preventing the aliasing of higher frequencies to lower ones. A lower setting results in shorter processing time but also in the roll-off of certain high frequencies, leading to muffled-sounding audio.

Usually values between 80 and are fully satisfactory for most conversion needs. The default value is The prefilter removes all frequencies above the Nyquist limit, thus keeping them from generating alias frequencies at the low end of the spectrum.

In general, select this option for best results. A lower setting results in shorter processing time but also rolls off certain high frequencies, leading to muffled-sounding audio. Values between and address most conversion needs. Use a higher Upsampling Quality Level value whenever you downsample from a high sample rate to a low rate.

For upsampling, a lower value produces quality almost identical to a higher value. Downsampling, at even the lowest values, generally doesn't introduce any undesired noisy artifacts. Instead, the sound might be slightly muffled because of increased high-end filtering. The postfilter removes all frequencies above the Nyquist limit, thus keeping them from generating false frequencies at the low end of the spectrum. The default value of 1 bit enables dithering, while a value of 0 disables dithering.

For semidithering, choose a value of 0. With dithering, you can approximate bit performance with bit data, because dynamic range increases by about 10 dB. This allows signals as quiet as — dB.

Allow For Partially Processed Data After Canceling Effect Determines what happens after you click the Cancel button while in the middle of applying an effect to a waveform.

When selected, Adobe Audition leaves the effect applied to all data processed up until the point you clicked Cancel. When deselected, Adobe Audition automatically removes the effect on already processed data when you click Cancel. In the Preferences dialog box, click the Multitrack tab to optimize recording, playback, and mix down:. Defaults Specifies recording and panning settings for multitrack sessions.

Or select Equal-Power Sinusoidal to pan left and right channels with equal power, so that a hard pan left has the same loudness as both channels together. Note: Because Equal-Power Sinusoidal panning can make one channel louder than the original waveform, audible clipping can occur in bit sessions. To avoid this, work in the bit realm. Audio Mix Down Contains options governing the resolution and dithering of multitrack sessions.

Regardless of the session format bit or bit , you can bounce audio at either bit or bit quality with this option. The default is bit.

Automation Optimizations Contains options that determine how automated mix parameters are recorded. You can set values from 0. Enter an interval between 1 and milliseconds in the Minimum Time field. Auto Zero-Cross Edits Automatically adjusts the beginning and end points of all Cut, Copy, and Paste operations to the nearest place where the waveform crosses the center line zero amplitude point.

This often results in an audible pop or click at that point. By default, Adobe Audition uses a paging method of scrolling in Multitrack View instead of the smooth scrolling technique used in Edit View. This saves on system resources. When you reopen the session, Adobe Audition uses the temporary file instead of refreezing the tracks.

Crossfade Time Determines the crossfade duration for overlapping clips. Some Windows systems provide uneven timestamps, causing imprecise synchronization. Lower settings and lower result in faster transport response but may prevent Adobe Audition from establishing synchronization. Settings of to are sufficient on most systems. This value accounts for discrepancies introduced by sound card buffers. The default value is 10 samples.

A setting of up to 2. The default value is one-quarter. The default value is samples. You can use external controllers, such as the Mackie Control, when recording and mixing in Adobe Audition. These devices let you edit audio tracks using real knobs and automated faders, instead of your mouse and computer keyboard.

With an external controller, you can automate settings for several tracks at once. In the Preferences dialog box, click the External Controllers tab to access the following options:.

External Control Device Specifies the controller you want to use. Volume Increment Sets the minimum volume change for the data-entry knob on the controller. Configure Accesses additional options provided by the controller software. Refer to your controller documentation for more information.

When you edit a file, Adobe Audition copies the audio data into a temporary file for internal use. This process allows for quicker editing, better handling of large files, and the ability to undo changes.

When specifying folders for temporary files, you should use hard disks with plenty of free space. You can use this dialog box to delete temporary files and clear undo items.

Use the status bar to monitor the amount of free disk space. Open waveforms B. Undo items for the selected waveform C. Location of primary and secondary temporary folders. The Undo History list displays the actions that are currently being retained on your system and the amount of hard drive space each instance consumes.

Select an item and click Clear Undo s. All items at the selected level and below are removed. This option is useful only if the dialog box automatically appeared because you ran out of storage space.

If Adobe Audition crashes, there may be a temp file audxxxx. If an open Windows PCM. Flushing copies audio data from the file to a temporary folder. This happens automatically if you alter the entire audio file. Sample Rate Determines the range of frequencies that can be reproduced. Channels Determines if the waveform is mono or stereo. This option works well for a voice-only recording. This option is usually best for a music recording.

However, because stereo waveforms contain twice as much data, they consume twice the storage space of mono waveforms. Resolution Determines the range of amplitude levels that can be reproduced. The bit level is best while you work in Adobe Audition. You can convert down for output later, if necessary. For information about the available options, see your sound card documentation. To select multiple, adjacent files, click the first file and Shift-click the last. To select multiple, nonadjacent files, Ctrl-click them.

To select multiple, adjacent files, click the first file and then Shift-click the last. Note: If the selected audio files have a different sample rate, resolution, or channel type than the open audio file, Adobe Audition converts the selected files to match the open file.

For the best results, append files with the same sample type as the original audio file. For the most predictable sonic results, import images of spectral graphs you saved from Adobe Audition and modified in an image-editing application.

For sonic experimentation, import photographs, logos, and other visually-oriented files. When importing a saved spectral graph, make sure the related phase file is in the same folder. Then, in Spectral Frequency Display , select a time or frequency range. Direct Paste Into Selection Completely replaces existing spectral data with the imported image. Overlap Paste Into Selection Adds the imported image to existing spectral data, producing results similar to the Mix Paste command.

When you click OK, this option displays the New Waveform dialog box, where you specify sample rate, channels, and bit resolution. Note: Some options below are available only when specific import options are selected above. White, Black Determine the decibel values that the brightest highlights and darkest shadows correspond to. Specify a small range to produce compressed audio or a large range to produce more dynamic audio. Gamma Adjusts the midtone point, determining the relative amount of highlights and shadows.

The standard gamma for Windows is 2. If the imported image was created in Mac OS, however, specify the standard gamma for that platform, 1. Or, specify more extreme gamma settings to produce experimental results. If you set Black to a high amplitude value such as dB and White to a low one such as dB , invert the gamma for better results.

For example, instead of 2. Frequency Spacing Available only with the Direct Paste and Overlap Paste options above, this setting determines how colors are distributed across the frequency spectrum.

Lower values space colors more densely but require longer processing. Higher values provide quicker processing but reduce image detail.

The default setting is Hz for linear frequency display mode, or Cents for logarithmic display mode. With cents, large values 50 or more provide more musical results, particularly in Pure Tones mode. Pure Tones Produces spectral lines at specific frequencies that vary in amplitude based on the image data.

In logarithmic mode, harmonic results are easily achieved. In linear frequency display mode, results are very robotic and buzzy. Random Noise Bands Adds a random frequency to each spectral line, smoothing out the harshness of pure tones.

Solid color patches play as smoother noise, hiss, or rumble. Track Spectral Features Achieves higher detail with fewer spectral lines. The results are less buzzy than with Pure Tones mode, with the ability to simulate noise cleanly as well.

Individual lines in the source image are translated to individual frequency harmonics that follow the contour of the original image. Grass, whiskers, branches, and other features with lines are reproduced as spectral lines, providing a pen-and-ink or woodblock-print effect. Subtle patterns in the image are also preserved and audible. By contrast, the two other modes above lose pattern detail.

Log Amplitude or Linear Transfer Converts brightness values into audio amplitude either logarithmically interpreting color data as decibels or linearly interpreting color data as amplitude percentages. High resolution is recommended if the bitmap image is an exported spectral graph that you modified in an image-editing application such as Adobe Photoshop.

Reset Returns all settings to the defaults, which are best for importing to a new file. Welcome to ManualMachine. We have sent a verification link to to complete your registration. Log In Sign Up. Forgot password? Enter your email address and check your inbox. Please check your email for further instructions. Enter a new password. Audition - 3. All rights reserved. ReWire is a Propellerhead product. One second How sound waves interact When two or more sound waves meet, they add to and subtract from each other.

In-phase waves reinforce each other. Out-of-phase waves cancel each other out. See Save multitrack sessions on page Mix down directly to Edit View Quickly output a session directly to Edit View, without first exporting a file. See Create a single audio clip from multiple clips on page See Previewing video on page Create and arrange Adobe Audition 3.

Improved processing, including the high-quality Radius time-stretching engine from izotope and numerous new effects, gives you infinite creative options. See Effects reference. Radius time-stretching from izotope Access industry-standard algorithms in the updated Stretch effect, as well as the File Info and Audio Clip Looping dialog boxes. Bitmap audio images Export spectral graphs for detailed editing in an image-editor like Adobe Photoshop.

Or, import visually-oriented graphics as source material for experimental sound designs. See Spectral Bitmap Image. Enhanced file sorting Sort files by track number, or by the date they were opened or created.

See Change how files appear in the Files panel on page Customizable workspaces Tint panels and dialog boxes to suit your working style. Add favorite commands to the shortcut bar. See Change interface brightness or tint on page 29 and Display the shortcut bar on page Edit and master Adobe Audition 3. Comprehensive waveform-editing tools combined with innovative spectral frequency brushes let you edit with power and precision. Spot Healing Brush Quickly brush over artifacts to seamlessly remove them.

See Select artifacts and repair them automatically on page Effects Paintbrush Create free-form selections, and layer brush strokes to determine the intensity of effects. See Select spectral ranges on page Marquee pan and phase selections Process discrete stereo information such as center-panned vocals in Spectral Pan Display or out-of-phase audio in Spectral Phase Display. Play spectral selections Play back selected frequency, pan, and phase ranges to precisely restore and process audio.

See Play audio linearly on page On-clip fade and gain controls Visually adjust selections or entire files. See Visually fading and changing amplitude on page See View the top and tail of an audio file on page Mastering effect Optimize audio for maximum impact with a series of professional processors.

See Mastering effect on page See Adaptive Noise Reduction effect on page Graphic Panner Visually adjust the stereo field to enhance spatial perception. See Graphic Panner effect on page Play lists Organize and play marker ranges for live performance and broadcast. See Creating play lists on page Efficient file opening and saving Specify default formats for Open and Save As dialog boxes, and quickly save groups of files to one format.

See System preferences on page 34 and Save a group of audio files to one format on page These vibrations push nearby air molecules together, raising the air pressure slightly. The air molecules under pressure then push on the air molecules surrounding them, which push on the next set of molecules, and so on.

As high-pressure areas move through the air, they leave low-pressure areas behind them. When these waves of pressure changes reach us, they vibrate the receptors in our ears, and we hear the vibrations as sound. When you see a visual waveform that represents audio, it reflects these waves of air pressure. The zero line in the waveform is the pressure of air at rest.

When the line swings up to a peak, it represents higher pressure; when the line swings down to a trough, it represents lower pressure. C A 0 B A sound wave represented as a visual waveform A. Zero line B. Low-pressure area C. High-pressure area Waveform measurements Several measurements describe waveforms: Amplitude Reflects the change in pressure from the peak of the waveform to the trough.

High-amplitude waveforms are loud; low-amplitude waveforms are quiet. Cycle Describes a single, repeated sequence of pressure changes, from zero pressure, to high pressure, to low pressure, and back to zero. Frequency Measured in hertz Hz , describes the number of cycles per second. For example, a Hz waveform has cycles per second.

The higher the frequency, the higher the musical pitch. Phase Measured in degrees, indicates the position of a waveform in a cycle. Wavelength Measured in units such as inches or centimeters, is the distance between two points with the same degree of phase.

As frequency increases, wavelength decreases. Wavelength B. Degree of phase C. Amplitude D. One second D How sound waves interact When two or more sound waves meet, they add to and subtract from each other.

If their peaks and troughs are perfectly in phase, they reinforce each other, resulting in a waveform that has higher amplitude than either individual waveform.

In-phase waves reinforce each other. If the peaks and troughs of two waveforms are perfectly out of phase, they cancel each other out, resulting in no waveform at all. Out-of-phase waves cancel each other out. In most cases, however, waves are out of phase in varying amounts, resulting in a combined waveform that is more complex than individual waveforms. A complex waveform that represents music, voice, noise, and other sounds, for example, combines the waveforms from each sound together.

Because of its unique physical structure, a single instrument can create extremely complex waves. That s why a violin and a trumpet sound different even when playing the same note. Two simple waves combine to create a complex wave. Analog audio: positive and negative voltage A microphone converts the pressure waves of sound into voltage changes in a wire: high pressure becomes positive voltage, and low pressure becomes negative voltage.

When these voltage changes travel down a microphone wire, they can be recorded onto tape as changes in magnetic strength or onto vinyl records as changes in groove size. A speaker works like a microphone in reverse, taking the voltage signals from an audio recording and vibrating to recreate the pressure wave.

Digital audio: zeroes and ones Unlike analog storage media such as magnetic tape or vinyl records, computers store audio information digitally as a series of zeroes and ones. In digital storage, the original waveform is broken up into individual snapshots called samples.

This process is typically known as digitizing or sampling the audio, but it is sometimes called analog-todigital conversion.

When you record from a microphone into a computer, for example, analog-to-digital converters transform the analog signal into digital samples that computers can store and process. Sample rate Sample rate indicates the number of digital snapshots taken of an audio signal each second. This rate determines the frequency range of an audio file. The higher the sample rate, the closer the shape of the digital waveform is to that of theoriginalanalogwaveform.

A B Two sample rates A. Low sample rate that distorts the original sound wave. High sample rate that perfectly reproduces the original sound wave. To reproduce a given frequency, the sample rate must be at least twice that frequency. See Nyquist frequency on page For example, CDs have a sample rate of 44, samples per second, so they can reproduce frequencies up to 22, Hz, which is beyond the limit of human hearing, 20, Hz.

Here are the most common sample rates for digital audio:. When a sound wave is sampled, each sample is assigned the amplitude value closest to the original wave s amplitude. Higher bit depth provides more possible amplitude values, producing greater dynamic range, a lower noise floor, and higher fidelity: Bit depth Quality level Amplitude values Dynamic range 8-bit Telephony db bit CD 65, db bit DVD 16,, db bit Best 4,,, db db db 96 db 48 db 0 db 8-bit bit bit bit Higher bit depths provide greater dynamic range.

Audio file contents and size An audio file on your hard drive, such as a WAV file, consists of a small header indicating sample rate and bit depth, and then a long series of numbers, one for each sample. These files can be very large. For example, at 44, samples per second and 16 bits per sample, a file requires 86 KB per second about 5 MB per minute. That figure doubles to 10 MB per minute for a stereo CD, which has two channels.

Through Line In or Microphone In ports, the sound card receives analog audio and digitally samples it at the specified rate. Adobe Audition stores each sample in sequence until you stop recording. When you play a file in Adobe Audition, the process happens in reverse. Adobe Audition sends a series of digital samples to the sound card. The card reconstructs the original waveform and sends it as an analog signal through Line Out ports to your speakers. To summarize, the process of digitizing audio starts with a pressure wave in the air.

A microphone converts this pressure wave into voltage changes. A sound card converts these voltage changes into digital samples.

After analog sound becomes digital audio, Adobe Audition can record, edit, process, and mix it the possibilities are limited only by your imagination. In Multitrack View, you layer multiple audio files, mixing them together to create sophisticated musical compositions and video soundtracks. With the integrated environment of Adobe Audition, you can move seamlessly between these views, simultaneously editing and mixing files to create polished, professional audio.

This integrated environment extends to Adobe video applications, where you can easily incorporate Adobe Audition into comprehensive video-editing workflows.

Edit audio 3. Apply effects 4. Save changes In Edit View, you edit, restore, and enhance individual audio files, such as voiceovers, old vinyl recordings, and more. Any saved changes are permanent, making Edit View a great choice for mastering and finalizing files. See Editing audio files on page Open or create a file Open an existing audio file that you want to modify. Alternatively, create a blank file that you ll record or paste audio into.

See Opening audio files in Edit View on page To create a sonic collage, combine pasted audio from multiple files. Then, select noise or other audio you want to process with effects. See Selecting audio on page In the rack, you can edit and reorder effects until you achieve the perfect results.

See Applying effects in Edit View on page See Saving and exporting files on page and Building audio CDs. Saving a file to disk Multitrack workflow Open session 2. Insert or record files 3. Arrange clips 4. Apply effects 5. Mix tracks 6. Export In Multitrack View, you layer multiple audio files to create stereo or surround-sound mixes. The edits and effects you apply aren t permanent; if a mix doesn t sound good next week, or even next year, simply change mix settings.

See About multitrack sessions on page When you create a new session, you specify the sample rate for audio clips the session will contain. See Opening and adding to sessions in Multitrack View on page To build a particularly flexible session, insert audio loops you can choose from over on the Adobe Audition Loopology DVD.

See Insert an audio file into a session on page 47 and Record audio clips in Multitrack View on page Inserting from the Files panel. In Multitrack View, edits are impermanent for maximum flexibility. But if you want to permanently edit a clip, simply double-click it to enter Edit View. See Arranging clips on page and Editing clips on page Arranging and editing clips in the Main panel Apply effects Apply effects in the Effects Rack, where you can edit, group, and reorder effects on each track.

At any future time, you can update or remove effects to address the needs of different audio projects. See Applying effects in Multitrack View on page Applying effects in the Effects Rack. As you build more complex mixes, combine related tracks in buses, and use sends to output individual tracks to multiple destinations.

Then automate effect and mix settings over time, creating a dynamic, evolving mix that highlights different musical passages. See Track routing and EQ controls on page and Automating track settings on page Routing and mixing tracks in the Mixer Export Export your finished mix to a file, which you can automatically insert in Edit View for mastering or CD View for archiving and distributing.

See Export a session to an audio file on page and Building audio CDs. However, all three views have similar basic components, such as view buttons, the Main panel, and the status bar. View buttons B. Menu bar C. Toolbar D. Shortcut bar E. Main panel F. Various other panels G. Status bar G. To edit individual files, use Edit View. Edit View and Multitrack View use different editing methods, and each has unique advantages.

Edit View uses a destructive method, which changes audio data, permanently altering saved files. Such permanent changes are preferable when converting sample rate and bit depth, mastering, or batch processing. Multitrack View uses a nondestructive method, which is impermanent and instantaneous, requiring more processing power, but increasing flexibility. This flexibility is preferable when gradually building and reevaluating a multilayered musical composition or video soundtrack.

You can combine destructive and nondestructive editing to suit the needs of a project. If a multitrack clip requires destructive editing, for example, simply double-click it to enter Edit View. Likewise, if an edited waveform contains recent changes that you dislike, use the Undo command to revert to previous states destructive edits aren t applied until you save a file. For more information about Edit View, see Editing audio files on page 65; for more information about Multitrack View, see Mixing multitrack sessions.

In Multitrack View, double-click an audio clip to open it in Edit View. Alternatively, double-click a file in the Files panel. Or, select an audio clip in either the Files panel or the Main panel, and then click the Edit File button in the Files panel.



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